Yasraena's Tower

The interior of the tower is lit by numerous ornamental lamps, elegant vessels of richly wrought metals bracketed to the walls with continual light spells cast onto coins within them. Small perfumed braziers bring warmth to the rooms in addition to its fireplaces. Ornately worked steel strengthens the locks of the polished oak doors (all interior doors are secured by very hard (-30) locks unless otherwise stated). Steel shutters, recessed into the stone walls above the windows, roll down to protect the interior of the tower in the event of attack. All glass windows within the tower have had the spell Glassteel cast on them. Pumped water is available in the kitchen and bathrooms by the on-site well and drainage is possible by a small sewer system. The tower itself has a 60’ interior diameter and a total height of 50’, with each floor being 15’ in height, with basement below ground.

 

First Floor
1. Main Entry - Two broad, stone steps lead up to double, ironbound doors. A quality (-50) lock secures them against intruders by extending the steel rods sheathed within each door into matching sockets in the threshold and lintel. Should the lock be unsuccessfully picked, an extremely hard (-40) spike trap skewers anyone landing, kneeling, sitting, etc, on the steps. Dozens of stiletto thin, very sharp 6" spikes spring from the stone concealing them to pierce the feet, knees, or other available anatomy of their victim (10d4 critical dagger strikes), liberally dispensing the poison ( paralyzation or stun) with which they are coated.
 

2. Secondary Entry - Less generous steps lead up to a single, ironbound door locked and trapped like the main entry.
 

3. Entry Hall - A semicircular space, elegantly tiled in slate with stone and marble walls dominates this room. A spiral stair, partially enclosed, leads up to the library and bedroom and the third floor beyond, and down to the basement. An arched corridor, opposite, gives access to the Central Hall and the other chambers at ground level, including the kitchen which is off of the small arched corridor.
 

4. Central Hall - A simple, circular chamber topped by a shallow dome. Mosaics of various stone types covering the floor depict intricate arrangements of local flora, while those adorning the dome are made of colored glass and portray the sun and stars shining through the pastels of dawn to dusk, east to west.
 

5. Dining Hall - An elaborate stone and marble parquet on the floor dominates the room. The room’s wall of glass is composed of tall, thin panes (each a sandwich of two layers of glass separated by air), wrapped by a steel frame. Hinges and latch locks bring the outdoors in or secure the interior against it. As in the rest of the tower, Glassteel has been cast on all windows.
 

6. Sitting Room - This room has a gleaming mahogany floor, expertly and magically preserved to withstand any simple damage. Windows, the same as those in the dining hall, a feature found throughout the entire tower, provide view to the outside. A small fireplace sits in the SW corner.
 

7. Kitchen - Light, airy, and conducive to producing any type of meal from small and intimate to lavish feasts. There is a small built-in pantry, two ceramic sinks with a water pump, an ice box and brick stove and oven.

8. Guest Quarters - Comfortable, attractive living space with its own bathroom for servants or any guests. Room enough for up to two people to stay comfortably.
 

9. Spiral Stair - Slabs of marble cantilevered out from the wall comprise the treads of the stair. Polished mahogany banisters provide handholds - A large, 1’ sphere of crystal punctuates the beginning and end of each banister. These spheres are keyed to the identities of the owner and any she wishes, arming an extremely hard (-30) spike trap when anyone else (unaccompanied by these persons) passes between the spheres to ascend or descend the stairs. When the trap is armed, a horizontal spike springs out from the wall, heart height above each step as weight is placed upon it, delivering a Long Sword critical attack to any one in its path. When the weight is removed from the step, the spike retracts, ready to strike again.
 

 

Second Floor
10. Library - A polished oak floor adorns this room. Along the inner wall a narrow stair connects the second floor to the third and topmost floor. Beyond the stair, double doors lead to the private chambers.
 

11. Bedroom - The double doors are intricately carved treated oak, like the front doors. They are locked with a quality lock (-50) and trapped with a poison needle. A well appointed room with glass doors opens onto the outdoor terrace. There is a large fireplace that dominates the northern wall facing the terrace. As in the other rooms, the wall of glass is composed of tall, thin panes (each a sandwich of two layers of glass separated by air), wrapped by a steel frame. Hinges and locks bring the outdoors in or secure the interior against it.
 

12. Bathroom – Black marble and silver fixtures dominate this room. A large bathtub looks out over the entrance to the tower through a large double window. A private lavatory is in the west corner. A large counter with two sinks is against the north wall.
 

13. Secret room - A secret door (absurd, -70 to find) provides access to the room. Again, as in the dining room and bedroom, the large window here is composed of tall, thin panes (each a sandwich of two layers of glass separated by air), wrapped by a steel frame. Hinges and locks bring the outdoors in or secure the interior against it. A Permanent Illusion is cast on the outside of the small wall of glass and steel to have it appear as nothing more than the side of the tower, so that anyone inside can see out, but no one outside can see in.
 

14. Closet - A large walk in closet, there are separate sections for shoes, pants, etc.
 

15. Stairs to Third Floor - An arrangement similar to that described for the spiral stair arms the trap guarding this stairway. Two crystal spheres top the handrails at the bottom of the stairway. These spheres are keyed to the identities of the owner and any she wishes, arming an extremely hard (-30) spike trap when anyone else (unaccompanied by these persons) passes between the spheres to ascend or descend the stairs. When triggered, the individual reaching the middle of the stair must save vs. a Confusion spell while, simultaneously, the treads retract into the wall. The unfortunates fall onto a bed of spikes springing from the floor to deliver 5-20 critical dagger strikes. The spikes will retract and the treads reappear, rearming the trap for the next victim. The stair leads to the door to the top floor.
 

 

 

Third Floor
Laboratory/Observatory – This floor used to house the laboratory and observatory of the previous owner. It is now completely bare. The door is of the same make as the front and bedroom doors, although only a single door it is locked with a good lock (-50). The floor is stone; the roof, which is domed, is made of steel and glass. Topping a low peripheral wall, several steel tracks contain the four sections of the great domed roof. Each of these four sections are capable of being opened via chains hanging down in the middle of the room. Each section is controlled by its own chain, each facing the section it controls; East for east, west for west and so on. The sections may be opened until the desired portion of the sky is revealed. The sections are such that up to 3 sections can be retracted at the same time revealing any 75% of the sky. These sections are locked from the inside, at their base with a quality lock (-50). They are trapped on the outside with a Symbol of Paralyzation spell to prevent unwanted entry. They are also weather tight when completely closed.
Again, as in the rest of the tower, the roof of glass is composed of thin panes (each a sandwich of two layers of glass separated by air), wrapped by a steel frame, with all glass enchanted with the Glassteel spell.
 

 

 

Basement Floor
1. Entry -This is the only entrance to this floor. The door is not locked or trapped. An empty room with stone floor and 4 stone support posts. Used for storage.

Outside Building
This flat roofed, stone building is basically a single room. There are several large, moveable dividers that can be arranged in such a way that you can have up to 4 smaller rooms with some privacy and a common room. There is a small lavatory in the SE corner and a large fireplace dominates the eastern wall. Several windows grace the perimeter of the building and are constructed/enchanted as the ones in the tower and are locked with quality locks (-50). The front door is of the same make as the tower front doors, although only a single door. It too is locked with a quality lock (-50). The building itself measures 40'x20' and stands a total 10' tall.